With enough blows, you’ll eventually crack your opponents’ defense and leave them open for an assault. Meanwhile, the guard-break system will punish players for blocking too much. Players criticized Soulcalibur IV for being slower than previous entries, so Namco added a Quick Step for faster dodges. Even in the new arena type similar to early Tekken games where the level has no boundaries, you need to stay in your weapon’s best range to succeed. Footwork is important because you can corner opponents for a painful wall combo or toss them into the abyss for a ring out. The franchise’s 8-Way Run system allows players to move freely around the battlefield to a greater degree than other 3D fighters. You better study though: Each warrior has around a hundred moves, each with different properties. Each of the four buttons serves a specific purpose: horizontal swings cover a wide radius, vertical slashes deal more damage but are easier to sidestep, kicks are weak but fast, and guard defends against attacks. Soulcalibur V is one of the easiest fighters to learn thanks to simple move commands that let you do multi-hit strings in no time.
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